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And, because the map is so large, you’re forced to spend a ton of time in vehicles to get to locations between fast-travel points. After 15 or so hours I was able to pilot anything without much trouble, but it took far too long to nail Wildlands’ “feel.” Choppers, in particular, take a while to break in: once you’re cruising, you’re good, but building up to that speed requires a weird dance of tipping the nose up and down and easing up on the throttle. Even on a bone-dry dirt road, some cars and jeeps feel like they’re skidding around on slick ice. Speaking of vehicles, yes, the chatter is true: many of them don’t control well. Wildlands leaves the strategy up to you, and because vehicles and fast travel points are so plentiful, the wide-open Bolivian landscape feels like a land of opportunity, not a burden. In the mountains, with a bit of leg work, you can usually hike to the high ground and assault your enemies from above. Deserts have little or no cover, so fighting from range works well and having an escape vehicle ready is imperative. Areas thick with foliage are perfect for hit-and-run guerrilla warfare. These biomes aren’t just eye candy they have a major impact on how you play.
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From the get-go, you’re free to roam the entire map, which includes jungles, mountains, deserts, salt flats, lakes, swamps, quarries, and caves. Act 2 Completed (Low, & Guarded, & Elevated Risk)Ĩ.“No matter which part of the map you explore, Ubisoft’s in-game version of the South American country of Bolivia looks great. Act 1 Completed (Low, & Guarded, & Elevated Risk)ħ. You must unlock these achievements before doing any of the DLCĦ. You must first unlock all the single player achievements listed below
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